fractal/session/model/room/timeline/mod.rs
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use std::{collections::HashMap, ops::ControlFlow, sync::Arc};
use futures_util::StreamExt;
use gtk::{
gio, glib,
glib::{clone, closure_local},
prelude::*,
subclass::prelude::*,
};
use matrix_sdk_ui::{
eyeball_im::VectorDiff,
timeline::{
default_event_filter, RoomExt, Timeline as SdkTimeline, TimelineEventItemId,
TimelineItem as SdkTimelineItem,
},
};
use ruma::{
events::{
room::message::MessageType, AnySyncMessageLikeEvent, AnySyncStateEvent,
AnySyncTimelineEvent, SyncMessageLikeEvent, SyncStateEvent,
},
OwnedEventId, RoomVersionId, UserId,
};
use tokio::task::AbortHandle;
use tracing::error;
mod timeline_item;
mod timeline_item_diff_minimizer;
mod virtual_item;
use self::timeline_item_diff_minimizer::{TimelineItemDiff, TimelineItemStore};
pub(crate) use self::{
timeline_item::{TimelineItem, TimelineItemExt, TimelineItemImpl},
virtual_item::{VirtualItem, VirtualItemKind},
};
use super::{Event, Room};
use crate::{prelude::*, spawn, spawn_tokio};
/// The possible states of the timeline.
#[derive(Debug, Default, Hash, Eq, PartialEq, Clone, Copy, glib::Enum)]
#[repr(u32)]
#[enum_type(name = "TimelineState")]
pub enum TimelineState {
/// The timeline is not initialized yet.
#[default]
Initial,
/// The timeline is currently loading.
Loading,
/// The timeline has been initialized and there is no ongoing action.
Ready,
/// An error occurred with the timeline.
Error,
/// We have reached the beginning of the timeline.
Complete,
}
/// The number of events to request when loading more history.
const MAX_BATCH_SIZE: u16 = 20;
mod imp {
use std::{
cell::{Cell, OnceCell, RefCell},
iter,
marker::PhantomData,
sync::LazyLock,
};
use glib::subclass::Signal;
use super::*;
#[derive(Debug, glib::Properties)]
#[properties(wrapper_type = super::Timeline)]
pub struct Timeline {
/// The room containing this timeline.
#[property(get, set = Self::set_room, construct_only)]
room: OnceCell<Room>,
/// The underlying SDK timeline.
matrix_timeline: OnceCell<Arc<SdkTimeline>>,
/// Items added at the start of the timeline.
start_items: gio::ListStore,
/// Items provided by the SDK timeline.
pub(super) sdk_items: gio::ListStore,
/// Items added at the end of the timeline.
end_items: gio::ListStore,
/// The `GListModel` containing all the timeline items.
#[property(get)]
items: gtk::FlattenListModel,
/// A Hashmap linking a `TimelineEventItemId` to the corresponding
/// `Event`.
pub(super) event_map: RefCell<HashMap<TimelineEventItemId, Event>>,
/// The state of the timeline.
#[property(get, builder(TimelineState::default()))]
state: Cell<TimelineState>,
/// Whether the timeline is empty.
#[property(get = Self::is_empty)]
is_empty: PhantomData<bool>,
/// Whether the timeline has the `m.room.create` event of the room.
#[property(get)]
has_room_create: Cell<bool>,
diff_handle: OnceCell<AbortHandle>,
back_pagination_status_handle: OnceCell<AbortHandle>,
read_receipts_changed_handle: OnceCell<AbortHandle>,
}
impl Default for Timeline {
fn default() -> Self {
let start_items = gio::ListStore::new::<TimelineItem>();
let sdk_items = gio::ListStore::new::<TimelineItem>();
let end_items = gio::ListStore::new::<TimelineItem>();
let model_list = gio::ListStore::new::<gio::ListModel>();
model_list.append(&start_items);
model_list.append(&sdk_items);
model_list.append(&end_items);
Self {
room: Default::default(),
matrix_timeline: Default::default(),
start_items,
sdk_items,
end_items,
items: gtk::FlattenListModel::new(Some(model_list)),
event_map: Default::default(),
state: Default::default(),
is_empty: Default::default(),
has_room_create: Default::default(),
diff_handle: Default::default(),
back_pagination_status_handle: Default::default(),
read_receipts_changed_handle: Default::default(),
}
}
}
#[glib::object_subclass]
impl ObjectSubclass for Timeline {
const NAME: &'static str = "Timeline";
type Type = super::Timeline;
}
#[glib::derived_properties]
impl ObjectImpl for Timeline {
fn signals() -> &'static [Signal] {
static SIGNALS: LazyLock<Vec<Signal>> =
LazyLock::new(|| vec![Signal::builder("read-change-trigger").build()]);
SIGNALS.as_ref()
}
fn dispose(&self) {
if let Some(handle) = self.diff_handle.get() {
handle.abort();
}
if let Some(handle) = self.back_pagination_status_handle.get() {
handle.abort();
}
if let Some(handle) = self.read_receipts_changed_handle.get() {
handle.abort();
}
}
}
impl Timeline {
/// Set the room containing this timeline.
fn set_room(&self, room: Room) {
let room = self.room.get_or_init(|| room);
room.typing_list().connect_is_empty_notify(clone!(
#[weak(rename_to = imp)]
self,
move |list| {
if !list.is_empty() {
imp.add_typing_row();
}
}
));
spawn!(clone!(
#[weak(rename_to = imp)]
self,
async move {
imp.init_matrix_timeline().await;
}
));
}
/// The room containing this timeline.
fn room(&self) -> &Room {
self.room.get().expect("room should be initialized")
}
/// Initialize the underlying SDK timeline.
async fn init_matrix_timeline(&self) {
let room = self.room();
let room_id = room.room_id().to_owned();
let matrix_room = room.matrix_room().clone();
let handle = spawn_tokio!(async move {
matrix_room
.timeline_builder()
.event_filter(show_in_timeline)
.add_failed_to_parse(false)
.build()
.await
});
let matrix_timeline = match handle.await.expect("task was not aborted") {
Ok(timeline) => timeline,
Err(error) => {
error!("Could not create timeline: {error}");
return;
}
};
let matrix_timeline = Arc::new(matrix_timeline);
self.matrix_timeline
.set(matrix_timeline.clone())
.expect("matrix timeline is uninitialized");
let (values, timeline_stream) = matrix_timeline.subscribe_batched().await;
if !values.is_empty() {
self.update_with_single_diff(VectorDiff::Append { values });
}
let obj_weak = glib::SendWeakRef::from(self.obj().downgrade());
let fut = timeline_stream.for_each(move |diff_list| {
let obj_weak = obj_weak.clone();
let room_id = room_id.clone();
async move {
let ctx = glib::MainContext::default();
ctx.spawn(async move {
spawn!(async move {
if let Some(obj) = obj_weak.upgrade() {
obj.imp().update_with_diff_list(diff_list);
} else {
error!(
"Could not send timeline diff for room {room_id}: \
could not upgrade weak reference"
);
}
});
});
}
});
let diff_handle = spawn_tokio!(fut);
self.diff_handle
.set(diff_handle.abort_handle())
.expect("handle is uninitialized");
self.watch_read_receipts().await;
self.set_state(TimelineState::Ready);
}
/// The underlying SDK timeline.
pub(super) fn matrix_timeline(&self) -> &Arc<SdkTimeline> {
self.matrix_timeline
.get()
.expect("matrix timeline is initialized")
}
/// Whether the timeline is empty.
fn is_empty(&self) -> bool {
self.sdk_items.n_items() == 0
}
/// Set whether the timeline has the `m.room.create` event of the room.
pub(super) fn set_has_room_create(&self, has_room_create: bool) {
if self.has_room_create.get() == has_room_create {
return;
}
self.has_room_create.set(has_room_create);
self.obj().notify_has_room_create();
}
/// Update this timeline with the given diff list.
fn update_with_diff_list(&self, diff_list: Vec<VectorDiff<Arc<SdkTimelineItem>>>) {
let was_empty = self.is_empty();
if let Some(diff_list) = self.try_minimize_diff_list(diff_list) {
// The diff could not be minimized, handle it manually.
for diff in diff_list {
self.update_with_single_diff(diff);
}
}
let obj = self.obj();
if self.is_empty() != was_empty {
obj.notify_is_empty();
}
obj.emit_read_change_trigger();
}
/// Attempt to minimize the given list of diffs.
///
/// This is necessary because the SDK diffs are not always optimized,
/// e.g. an item is removed then re-added, which creates jumps in the
/// room history.
///
/// Returns the list of diffs if it could not be minimized.
fn try_minimize_diff_list(
&self,
diff_list: Vec<VectorDiff<Arc<SdkTimelineItem>>>,
) -> Option<Vec<VectorDiff<Arc<SdkTimelineItem>>>> {
if !self.can_minimize_diff_list(&diff_list) {
return Some(diff_list);
}
self.minimize_diff_list(diff_list);
None
}
/// Update this timeline with the given diff.
fn update_with_single_diff(&self, diff: VectorDiff<Arc<SdkTimelineItem>>) {
match diff {
VectorDiff::Append { values } => {
let new_list = values
.into_iter()
.map(|item| self.create_item(&item))
.collect::<Vec<_>>();
self.update_items(self.sdk_items.n_items(), 0, &new_list);
}
VectorDiff::Clear => {
self.sdk_items.remove_all();
self.event_map.borrow_mut().clear();
self.set_has_room_create(false);
}
VectorDiff::PushFront { value } => {
let item = self.create_item(&value);
self.update_items(0, 0, &[item]);
}
VectorDiff::PushBack { value } => {
let item = self.create_item(&value);
self.update_items(self.sdk_items.n_items(), 0, &[item]);
}
VectorDiff::PopFront => {
self.update_items(0, 1, &[]);
}
VectorDiff::PopBack => {
self.update_items(self.sdk_items.n_items(), 1, &[]);
}
VectorDiff::Insert { index, value } => {
let item = self.create_item(&value);
self.update_items(index as u32, 0, &[item]);
}
VectorDiff::Set { index, value } => {
let pos = index as u32;
let item = self
.item_at(pos)
.expect("there should be an item at the given position");
if item.timeline_id() == value.unique_id().0 {
// This is the same item, update it.
self.update_item(&item, &value);
// The header visibility might have changed.
self.update_items_headers(pos, 1);
} else {
let item = self.create_item(&value);
self.update_items(pos, 1, &[item]);
}
}
VectorDiff::Remove { index } => {
self.update_items(index as u32, 1, &[]);
}
VectorDiff::Truncate { length } => {
let old_len = self.sdk_items.n_items();
self.update_items(old_len, old_len.saturating_sub(length as u32), &[]);
}
VectorDiff::Reset { values } => {
// Reset the state.
self.event_map.borrow_mut().clear();
self.set_has_room_create(false);
let removed = self.sdk_items.n_items();
let new_list = values
.into_iter()
.map(|item| self.create_item(&item))
.collect::<Vec<_>>();
self.update_items(0, removed, &new_list);
}
}
}
/// Get the item at the given position.
fn item_at(&self, pos: u32) -> Option<TimelineItem> {
self.sdk_items.item(pos).and_downcast()
}
/// Update the items at the given position by removing the given number
/// of items and adding the given items.
fn update_items(&self, pos: u32, n_removals: u32, additions: &[TimelineItem]) {
for i in pos..pos + n_removals {
let Some(item) = self.item_at(i) else {
// This should not happen.
error!("Timeline item at position {i} not found");
break;
};
self.remove_item(&item);
}
self.sdk_items.splice(pos, n_removals, additions);
// Update the header visibility of all the new additions, and the first item
// after this batch.
self.update_items_headers(pos, additions.len() as u32);
// Try to update the latest unread message.
if !additions.is_empty() {
self.room().update_latest_activity(
additions.iter().filter_map(|i| i.downcast_ref::<Event>()),
);
}
}
/// Update the headers of the item at the given position and the given
/// number of items after it.
fn update_items_headers(&self, pos: u32, nb: u32) {
let sdk_items = &self.sdk_items;
let mut previous_sender = if pos > 0 {
sdk_items
.item(pos - 1)
.and_downcast::<TimelineItem>()
.filter(TimelineItem::can_hide_header)
.and_then(|item| item.event_sender_id())
} else {
None
};
// Update the headers of changed events plus the first event after them.
for i in pos..=pos + nb {
let Some(current) = self.item_at(i) else {
break;
};
let current_sender = current.event_sender_id();
if !current.can_hide_header() {
current.set_show_header(false);
previous_sender = None;
} else if current_sender != previous_sender {
current.set_show_header(true);
previous_sender = current_sender;
} else {
current.set_show_header(false);
}
}
}
/// Remove the given item from this `Timeline`.
fn remove_item(&self, item: &TimelineItem) {
if let Some(event) = item.downcast_ref::<Event>() {
// We need to remove both the transaction ID and the event ID.
if let Some(txn_id) = event.transaction_id() {
self.event_map
.borrow_mut()
.remove(&TimelineEventItemId::TransactionId(txn_id));
}
if let Some(event_id) = event.event_id() {
self.event_map
.borrow_mut()
.remove(&TimelineEventItemId::EventId(event_id));
}
if event.is_room_create_event() {
self.set_has_room_create(false);
}
}
}
/// Load more events at the start of the timeline.
///
/// Returns `true` if more events can be loaded.
pub(super) async fn load(&self) -> bool {
let matrix_timeline = self.matrix_timeline().clone();
let handle =
spawn_tokio!(
async move { matrix_timeline.paginate_backwards(MAX_BATCH_SIZE).await }
);
match handle.await.expect("task was not aborted") {
Ok(reached_start) => {
if reached_start {
self.set_state(TimelineState::Complete);
}
!reached_start
}
Err(error) => {
error!("Could not load timeline: {error}");
self.set_state(TimelineState::Error);
false
}
}
}
/// Set the state of the timeline.
pub(super) fn set_state(&self, state: TimelineState) {
if self.state.get() == state {
return;
}
self.state.set(state);
let start_items = &self.start_items;
let removed = start_items.n_items();
match state {
TimelineState::Loading => start_items.splice(0, removed, &[VirtualItem::spinner()]),
TimelineState::Complete => {
start_items.splice(0, removed, &[VirtualItem::timeline_start()]);
}
_ => start_items.remove_all(),
}
self.obj().notify_state();
}
/// Whether the timeline has a typing row.
fn has_typing_row(&self) -> bool {
self.end_items.n_items() > 0
}
/// Add the typing row to the timeline, if it isn't present already.
fn add_typing_row(&self) {
if self.has_typing_row() {
return;
}
self.end_items.append(&VirtualItem::typing());
}
/// Remove the typing row from the timeline.
pub(super) fn remove_empty_typing_row(&self) {
if !self.has_typing_row() || !self.room().typing_list().is_empty() {
return;
}
self.end_items.remove_all();
}
/// Listen to read receipts changes.
async fn watch_read_receipts(&self) {
let room_id = self.room().room_id().to_owned();
let matrix_timeline = self.matrix_timeline();
let stream = matrix_timeline
.subscribe_own_user_read_receipts_changed()
.await;
let obj_weak = glib::SendWeakRef::from(self.obj().downgrade());
let fut = stream.for_each(move |()| {
let obj_weak = obj_weak.clone();
let room_id = room_id.clone();
async move {
let ctx = glib::MainContext::default();
ctx.spawn(async move {
spawn!(async move {
if let Some(obj) = obj_weak.upgrade() {
obj.emit_read_change_trigger();
} else {
error!(
"Could not emit read change trigger for room {room_id}: \
could not upgrade weak reference"
);
}
});
});
}
});
let handle = spawn_tokio!(fut);
self.read_receipts_changed_handle
.set(handle.abort_handle())
.expect("handle is uninitialized");
}
}
impl TimelineItemStore for Timeline {
type Item = TimelineItem;
type Data = Arc<SdkTimelineItem>;
fn items(&self) -> Vec<TimelineItem> {
self.sdk_items
.snapshot()
.into_iter()
.map(|obj| {
obj.downcast::<TimelineItem>()
.expect("SDK items are TimelineItems")
})
.collect()
}
fn create_item(&self, data: &Arc<SdkTimelineItem>) -> TimelineItem {
let room = self.room();
let item = TimelineItem::new(data, room);
if let Some(event) = item.downcast_ref::<Event>() {
self.event_map
.borrow_mut()
.insert(event.identifier(), event.clone());
// Keep track of the activity of the sender.
if event.counts_as_unread() {
if let Some(members) = room.members() {
let member = members.get_or_create(event.sender_id());
member.set_latest_activity(u64::from(event.origin_server_ts().get()));
}
}
if event.is_room_create_event() {
self.set_has_room_create(true);
}
}
item
}
fn update_item(&self, item: &TimelineItem, data: &Arc<SdkTimelineItem>) {
item.update_with(data);
if let Some(event) = item.downcast_ref::<Event>() {
// Update the identifier in the event map, in case we switched from a
// transaction ID to an event ID.
self.event_map
.borrow_mut()
.insert(event.identifier(), event.clone());
// Try to update the latest unread message.
self.room().update_latest_activity(iter::once(event));
}
}
fn apply_item_diff_list(&self, item_diff_list: Vec<TimelineItemDiff<TimelineItem>>) {
for item_diff in item_diff_list {
match item_diff {
TimelineItemDiff::Splice(splice) => {
self.update_items(splice.pos, splice.n_removals, &splice.additions);
}
TimelineItemDiff::Update(update) => {
self.update_items_headers(update.pos, update.n_items);
}
}
}
}
}
}
glib::wrapper! {
/// All loaded items in a room.
///
/// There is no strict message ordering enforced by the Timeline; items
/// will be appended/prepended to existing items in the order they are
/// received by the server.
pub struct Timeline(ObjectSubclass<imp::Timeline>);
}
impl Timeline {
/// Construct a new `Timeline` for the given room.
pub(crate) fn new(room: &Room) -> Self {
glib::Object::builder().property("room", room).build()
}
/// The underlying SDK timeline.
pub(crate) fn matrix_timeline(&self) -> Arc<SdkTimeline> {
self.imp().matrix_timeline().clone()
}
/// Whether we can load more events with the current state of the timeline.
fn can_load(&self) -> bool {
// We don't want to load twice at the same time, and it's useless to try to load
// more history before the timeline is ready or when we reached the
// start.
!matches!(
self.state(),
TimelineState::Initial | TimelineState::Loading | TimelineState::Complete
)
}
/// Load more events at the start of the timeline until the given function
/// tells us to stop.
pub(crate) async fn load<F>(&self, continue_fn: F)
where
F: Fn() -> ControlFlow<()>,
{
if !self.can_load() {
return;
}
let imp = self.imp();
imp.set_state(TimelineState::Loading);
loop {
if !imp.load().await {
return;
}
if continue_fn().is_break() {
imp.set_state(TimelineState::Ready);
return;
}
}
}
/// Get the event with the given identifier from this `Timeline`.
///
/// Use this method if you are sure the event has already been received.
/// Otherwise use `fetch_event_by_id`.
pub(crate) fn event_by_identifier(&self, identifier: &TimelineEventItemId) -> Option<Event> {
self.imp().event_map.borrow().get(identifier).cloned()
}
/// Get the position of the event with the given identifier in this
/// `Timeline`.
pub(crate) fn find_event_position(&self, identifier: &TimelineEventItemId) -> Option<usize> {
for (pos, item) in self
.items()
.iter::<glib::Object>()
.map(|o| o.ok().and_downcast::<TimelineItem>())
.enumerate()
{
let Some(item) = item else {
break;
};
if let Some(event) = item.downcast_ref::<Event>() {
if event.matches_identifier(identifier) {
return Some(pos);
}
}
}
None
}
/// Remove the typing row from the timeline.
pub(crate) fn remove_empty_typing_row(&self) {
self.imp().remove_empty_typing_row();
}
/// Whether this timeline has unread messages.
///
/// Returns `None` if it is not possible to know, for example if there are
/// no events in the Timeline.
pub(crate) async fn has_unread_messages(&self) -> Option<bool> {
let session = self.room().session()?;
let own_user_id = session.user_id().clone();
let matrix_timeline = self.matrix_timeline();
let user_receipt_item = spawn_tokio!(async move {
matrix_timeline
.latest_user_read_receipt_timeline_event_id(&own_user_id)
.await
})
.await
.expect("task was not aborted");
let sdk_items = &self.imp().sdk_items;
let count = sdk_items.n_items();
for pos in (0..count).rev() {
let Some(event) = sdk_items.item(pos).and_downcast::<Event>() else {
continue;
};
if user_receipt_item.is_some() && event.event_id() == user_receipt_item {
// The event is the oldest one, we have read it all.
return Some(false);
}
if event.counts_as_unread() {
// There is at least one unread event.
return Some(true);
}
}
// This should only happen if we do not have a read receipt item in the
// timeline, and there are not enough events in the timeline to know if there
// are unread messages.
None
}
/// The IDs of redactable events sent by the given user in this timeline.
pub(crate) fn redactable_events_for(&self, user_id: &UserId) -> Vec<OwnedEventId> {
let mut events = vec![];
for item in self.imp().sdk_items.iter::<glib::Object>() {
let Ok(item) = item else {
// The iterator is broken.
break;
};
let Ok(event) = item.downcast::<Event>() else {
continue;
};
if event.sender_id() != user_id {
continue;
}
if event.can_be_redacted() {
if let Some(event_id) = event.event_id() {
events.push(event_id);
}
}
}
events
}
/// Emit the trigger that a read change might have occurred.
fn emit_read_change_trigger(&self) {
self.emit_by_name::<()>("read-change-trigger", &[]);
}
/// Connect to the trigger emitted when a read change might have occurred.
pub(crate) fn connect_read_change_trigger<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> glib::SignalHandlerId {
self.connect_closure(
"read-change-trigger",
true,
closure_local!(move |obj: Self| {
f(&obj);
}),
)
}
}
/// Whether the given event should be shown in the timeline.
fn show_in_timeline(any: &AnySyncTimelineEvent, room_version: &RoomVersionId) -> bool {
// Make sure we do not show events that cannot be shown.
if !default_event_filter(any, room_version) {
return false;
}
// Only show events we want.
match any {
AnySyncTimelineEvent::MessageLike(msg) => match msg {
AnySyncMessageLikeEvent::RoomMessage(SyncMessageLikeEvent::Original(ev)) => {
matches!(
ev.content.msgtype,
MessageType::Audio(_)
| MessageType::Emote(_)
| MessageType::File(_)
| MessageType::Image(_)
| MessageType::Location(_)
| MessageType::Notice(_)
| MessageType::ServerNotice(_)
| MessageType::Text(_)
| MessageType::Video(_)
)
}
AnySyncMessageLikeEvent::Sticker(SyncMessageLikeEvent::Original(_))
| AnySyncMessageLikeEvent::RoomEncrypted(SyncMessageLikeEvent::Original(_)) => true,
_ => false,
},
AnySyncTimelineEvent::State(AnySyncStateEvent::RoomMember(SyncStateEvent::Original(
member_event,
))) => {
// Do not show member events if the content that we support has not
// changed. This avoids duplicate "user has joined" events in the
// timeline which are confusing and wrong.
!member_event
.unsigned
.prev_content
.as_ref()
.is_some_and(|prev_content| {
prev_content.membership == member_event.content.membership
&& prev_content.displayname == member_event.content.displayname
&& prev_content.avatar_url == member_event.content.avatar_url
})
}
AnySyncTimelineEvent::State(state) => matches!(
state,
AnySyncStateEvent::RoomMember(_)
| AnySyncStateEvent::RoomCreate(_)
| AnySyncStateEvent::RoomEncryption(_)
| AnySyncStateEvent::RoomThirdPartyInvite(_)
| AnySyncStateEvent::RoomTombstone(_)
),
}
}