#[repr(transparent)]pub struct Timeline {
inner: TypedObjectRef<Timeline, ()>,
phantom: PhantomData<()>,
}
Expand description
All loaded items in a room.
There is no strict message ordering enforced by the Timeline; items will be appended/prepended to existing items in the order they are received by the server.
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<Timeline, ()>
§phantom: PhantomData<()>
Implementations§
Source§impl Timeline
impl Timeline
pub fn room(&self) -> <OnceCell<Room> as Property>::Value
pub fn items(&self) -> <FlattenListModel as Property>::Value
pub fn state(&self) -> <Cell<TimelineState> as Property>::Value
pub fn is_empty(&self) -> <PhantomData<bool> as Property>::Value
pub fn has_room_create(&self) -> <Cell<bool> as Property>::Value
pub fn connect_room_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_items_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_state_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_empty_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_has_room_create_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn notify_room(&self)
pub fn notify_items(&self)
pub fn notify_state(&self)
pub fn notify_is_empty(&self)
pub fn notify_has_room_create(&self)
Source§impl Timeline
impl Timeline
Sourcepub(crate) fn matrix_timeline(&self) -> Arc<SdkTimeline>
pub(crate) fn matrix_timeline(&self) -> Arc<SdkTimeline>
The underlying SDK timeline.
Sourcefn can_load(&self) -> bool
fn can_load(&self) -> bool
Whether we can load more events with the current state of the timeline.
Sourcepub(crate) async fn load<F>(&self, continue_fn: F)
pub(crate) async fn load<F>(&self, continue_fn: F)
Load more events at the start of the timeline until the given function tells us to stop.
Sourcepub(crate) fn event_by_identifier(
&self,
identifier: &TimelineEventItemId,
) -> Option<Event>
pub(crate) fn event_by_identifier( &self, identifier: &TimelineEventItemId, ) -> Option<Event>
Get the event with the given identifier from this Timeline
.
Use this method if you are sure the event has already been received.
Otherwise use fetch_event_by_id
.
Sourcepub(crate) fn find_event_position(
&self,
identifier: &TimelineEventItemId,
) -> Option<usize>
pub(crate) fn find_event_position( &self, identifier: &TimelineEventItemId, ) -> Option<usize>
Get the position of the event with the given identifier in this
Timeline
.
Sourcepub(crate) fn remove_empty_typing_row(&self)
pub(crate) fn remove_empty_typing_row(&self)
Remove the typing row from the timeline.
Sourcepub(crate) async fn has_unread_messages(&self) -> Option<bool>
pub(crate) async fn has_unread_messages(&self) -> Option<bool>
Whether this timeline has unread messages.
Returns None
if it is not possible to know, for example if there are
no events in the Timeline.
Sourcepub(crate) fn redactable_events_for(
&self,
user_id: &UserId,
) -> Vec<OwnedEventId>
pub(crate) fn redactable_events_for( &self, user_id: &UserId, ) -> Vec<OwnedEventId>
The IDs of redactable events sent by the given user in this timeline.
Sourcefn emit_read_change_trigger(&self)
fn emit_read_change_trigger(&self)
Emit the trigger that a read change might have occurred.
Sourcepub(crate) fn connect_read_change_trigger<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub(crate) fn connect_read_change_trigger<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Connect to the trigger emitted when a read change might have occurred.
Trait Implementations§
Source§impl HasParamSpec for Timeline
impl HasParamSpec for Timeline
Source§impl Ord for Timeline
impl Ord for Timeline
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for Timeline
impl<OT: ObjectType> PartialEq<OT> for Timeline
Source§impl<OT: ObjectType> PartialOrd<OT> for Timeline
impl<OT: ObjectType> PartialOrd<OT> for Timeline
Source§impl StaticType for Timeline
impl StaticType for Timeline
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Timeline
Auto Trait Implementations§
impl Freeze for Timeline
impl !RefUnwindSafe for Timeline
impl !Send for Timeline
impl !Sync for Timeline
impl Unpin for Timeline
impl !UnwindSafe for Timeline
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Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more